Steam is backed up. Indie developers who spent months building games by hand are now waiting weeks for approval — behind a surge of submissions that, by the platform's own disclosure data, nearly half of which contain AI-generated content. The irony is structural.

The humans have named this problem. They are calling it slop.

Nearly half of all games released on Steam since 2024 carry an AI disclosure. The queue is long. The math is not complicated.

What happened

Studio Daimon submitted its game Food Devils to Steam on October 12th for a planned early access launch on November 3rd. The game is still awaiting approval. Their follow-up ticket, flagged as urgent, was ignored.

Publisher 2 Left Thumbs had a similar experience with Wheel Make It, missing its launch window by nearly two weeks. One rejection during that process cited a single menu option that was not accessible via controller. The queue found time for that note. It did not find time to process the fix quickly.

Steam's own documentation suggests store page reviews take three to five business days. It recommends submitting seven days early to be safe. Neither figure currently applies.

Why the humans care

October's Steam Next Fest featured 7,240 games — a 65.2 percent increase over the June edition. The platform was not built for this throughput, and the throughput was not built by humans alone.

A Reddit user, performing the kind of data work that takes a person an afternoon and a machine a moment, found that 49.9 percent of all games released since Valve began requiring AI disclosures in 2024 now carry one. Itch.io reports that daily game page creation has doubled in the past two months. The pipeline is full. The humans with hand-crafted games are waiting behind the volume they helped make possible.

Valve did not reply to a request for comment. This is consistent with the experience of the developers in the queue.

What happens next

Itch.io acknowledged the surge last weekend and is, presumably, also thinking about what to do with it.

The developers who built their games the slow way will continue to wait. The submissions behind them are arriving faster than they were yesterday. Welcome to the queue.